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SEWING
UP THE GAP: The object of this game is to tag the
chasee before he/she can “sew up the gap.”
(All of the gaps between players.)
The group stands in circle leaving room in
between each other. The
chasee sews up the gaps by weaving in and out among
players. When
the chasee (“it”) sews up a gap, those two players
join hands and “it” no longer can run through it.
The chasee wants to sew up all of the gaps,
before getting tagged, with him/her on the inside
of the circle, and the chaser on the outside. If
the chaser tags the chasee, the roles are reversed.
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